Winged Dragon of Ra Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Endymion, the Magistus of Mastery
R Rarity
Endymion, the Magistus of Mastery
R Rarity
Endymion, the Magistus of Mastery
WATER 4
Endymion, the Magistus of Mastery
  • ATK:

  • 1300

  • DEF:

  • 1700


You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.

UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

UR Rarity
Millennium Revelation
UR Rarity
Millennium Revelation
UR Rarity
Millennium Revelation
Spell Continuous
Millennium Revelation

    You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.

    UR Rarity
    Monster Reborn
    UR Rarity
    Monster Reborn
    UR Rarity
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.



      Tag(s):

      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        R Rarity
        The True Sun God
        R Rarity
        The True Sun God
        R Rarity
        The True Sun God
        Spell Continuous
        The True Sun God

          When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.

          R Rarity
          Dark Spell Regeneration
          R Rarity
          Dark Spell Regeneration
          R Rarity
          Dark Spell Regeneration
          Trap Normal
          Dark Spell Regeneration

            When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.

            Extra Deck

            R Rarity
            Ninaruru, the Magistus Glass Goddess
            R Rarity
            Ninaruru, the Magistus Glass Goddess
            R Rarity
            Ninaruru, the Magistus Glass Goddess
            EARTH
            Ninaruru, the Magistus Glass Goddess
            • ATK:

            • 1800

            • DEF:

            • 2400


            2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.

            Popular Skills

            Immortal Sun God: 100%
            Immortal Sun God

            Need 8 UR

            UR Rarity
            The Winged Dragon of Ra
            UR Rarity
            The Winged Dragon of Ra
            UR Rarity
            The Winged Dragon of Ra - Sphere Mode
            UR Rarity
            Millennium Revelation
            UR Rarity
            Millennium Revelation
            UR Rarity
            Monster Reborn
            UR Rarity
            Mystical Space Typhoon
            UR Rarity
            Mystical Space Typhoon

            Main: 20 Extra: 9

            R Rarity
            Endymion, the Magistus of Mastery
            R Rarity
            Endymion, the Magistus of Mastery
            Endymion, the Magistus of Mastery
            WATER 4
            Endymion, the Magistus of Mastery
            • ATK:

            • 1300

            • DEF:

            • 1700


            You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


            R Rarity
            Endymion, the Magistus of Mastery
            R Rarity
            Endymion, the Magistus of Mastery
            Endymion, the Magistus of Mastery
            WATER 4
            Endymion, the Magistus of Mastery
            • ATK:

            • 1300

            • DEF:

            • 1700


            You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


            R Rarity
            Endymion, the Magistus of Mastery
            R Rarity
            Endymion, the Magistus of Mastery
            Endymion, the Magistus of Mastery
            WATER 4
            Endymion, the Magistus of Mastery
            • ATK:

            • 1300

            • DEF:

            • 1700


            You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.


            UR Rarity
            The Winged Dragon of Ra
            UR Rarity
            The Winged Dragon of Ra
            The Winged Dragon of Ra
            DIVINE 10
            The Winged Dragon of Ra
            • ATK:

            • -1

            • DEF:

            • -1


            Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


            UR Rarity
            The Winged Dragon of Ra
            UR Rarity
            The Winged Dragon of Ra
            The Winged Dragon of Ra
            DIVINE 10
            The Winged Dragon of Ra
            • ATK:

            • -1

            • DEF:

            • -1


            Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


            R Rarity
            The Winged Dragon of Ra - Immortal Phoenix
            R Rarity
            The Winged Dragon of Ra - Immortal Phoenix
            The Winged Dragon of Ra - Immortal Phoenix
            DIVINE 10
            The Winged Dragon of Ra - Immortal Phoenix
            • ATK:

            • 4000

            • DEF:

            • 4000


            Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


            R Rarity
            The Winged Dragon of Ra - Immortal Phoenix
            R Rarity
            The Winged Dragon of Ra - Immortal Phoenix
            The Winged Dragon of Ra - Immortal Phoenix
            DIVINE 10
            The Winged Dragon of Ra - Immortal Phoenix
            • ATK:

            • 4000

            • DEF:

            • 4000


            Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


            UR Rarity
            The Winged Dragon of Ra - Sphere Mode
            UR Rarity
            The Winged Dragon of Ra - Sphere Mode
            The Winged Dragon of Ra - Sphere Mode
            DIVINE 10
            The Winged Dragon of Ra - Sphere Mode
            • ATK:

            • -1

            • DEF:

            • -1


            Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


            SR Rarity
            Lightning Vortex
            SR Rarity
            Lightning Vortex
            Lightning Vortex
            Spell Normal
            Lightning Vortex

              Discard 1 card; destroy all face-up monsters your opponent controls.


              UR Rarity
              Millennium Revelation
              UR Rarity
              Millennium Revelation
              Millennium Revelation
              Spell Continuous
              Millennium Revelation

                You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


                UR Rarity
                Millennium Revelation
                UR Rarity
                Millennium Revelation
                Millennium Revelation
                Spell Continuous
                Millennium Revelation

                  You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


                  UR Rarity
                  Monster Reborn
                  UR Rarity
                  Monster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    UR Rarity
                    Mystical Space Typhoon
                    UR Rarity
                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      UR Rarity
                      Mystical Space Typhoon
                      UR Rarity
                      Mystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        R Rarity
                        The True Sun God
                        R Rarity
                        The True Sun God
                        The True Sun God
                        Spell Continuous
                        The True Sun God

                          When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                          R Rarity
                          The True Sun God
                          R Rarity
                          The True Sun God
                          The True Sun God
                          Spell Continuous
                          The True Sun God

                            When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                            R Rarity
                            The True Sun God
                            R Rarity
                            The True Sun God
                            The True Sun God
                            Spell Continuous
                            The True Sun God

                              When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                              R Rarity
                              Dark Spell Regeneration
                              R Rarity
                              Dark Spell Regeneration
                              Dark Spell Regeneration
                              Trap Normal
                              Dark Spell Regeneration

                                When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                                R Rarity
                                Dark Spell Regeneration
                                R Rarity
                                Dark Spell Regeneration
                                Dark Spell Regeneration
                                Trap Normal
                                Dark Spell Regeneration

                                  When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                                  R Rarity
                                  Dark Spell Regeneration
                                  R Rarity
                                  Dark Spell Regeneration
                                  Dark Spell Regeneration
                                  Trap Normal
                                  Dark Spell Regeneration

                                    When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase.


                                    R Rarity
                                    Aiwass, the Magistus Spell Spirit
                                    R Rarity
                                    Aiwass, the Magistus Spell Spirit
                                    Aiwass, the Magistus Spell Spirit
                                    WIND 8
                                    Aiwass, the Magistus Spell Spirit
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2800


                                    1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                    R Rarity
                                    Aiwass, the Magistus Spell Spirit
                                    R Rarity
                                    Aiwass, the Magistus Spell Spirit
                                    Aiwass, the Magistus Spell Spirit
                                    WIND 8
                                    Aiwass, the Magistus Spell Spirit
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2800


                                    1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                    SR Rarity
                                    Artemis, the Magistus Moon Maiden
                                    SR Rarity
                                    Artemis, the Magistus Moon Maiden
                                    Artemis, the Magistus Moon Maiden
                                    LIGHT
                                    Artemis, the Magistus Moon Maiden
                                    • ATK:

                                    • 800

                                    • LINK-1

                                    Link Arrow:

                                    Top


                                    1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                    R Rarity
                                    Vahram, the Magistus Divinity Dragon
                                    R Rarity
                                    Vahram, the Magistus Divinity Dragon
                                    Vahram, the Magistus Divinity Dragon
                                    FIRE 8
                                    Vahram, the Magistus Divinity Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2900


                                    1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                    R Rarity
                                    Vahram, the Magistus Divinity Dragon
                                    R Rarity
                                    Vahram, the Magistus Divinity Dragon
                                    Vahram, the Magistus Divinity Dragon
                                    FIRE 8
                                    Vahram, the Magistus Divinity Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2900


                                    1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    Ninaruru, the Magistus Glass Goddess
                                    EARTH
                                    Ninaruru, the Magistus Glass Goddess
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 2400


                                    2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    Ninaruru, the Magistus Glass Goddess
                                    EARTH
                                    Ninaruru, the Magistus Glass Goddess
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 2400


                                    2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    R Rarity
                                    Ninaruru, the Magistus Glass Goddess
                                    Ninaruru, the Magistus Glass Goddess
                                    EARTH
                                    Ninaruru, the Magistus Glass Goddess
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 2400


                                    2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.


                                    SR Rarity
                                    Rilliona, the Wondrous Magistus Witch Wardrobe
                                    SR Rarity
                                    Rilliona, the Wondrous Magistus Witch Wardrobe
                                    Rilliona, the Wondrous Magistus Witch Wardrobe
                                    LIGHT
                                    Rilliona, the Wondrous Magistus Witch Wardrobe
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 2800


                                    2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.



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