Winged Dragon of Ra Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Guardian Slime
UR Rarity
Guardian Slime
UR Rarity
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.

UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
R Rarity
The Winged Dragon of Ra - Immortal Phoenix
DIVINE 10
The Winged Dragon of Ra - Immortal Phoenix
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

UR Rarity
Ancient Chant
UR Rarity
Ancient Chant
UR Rarity
Ancient Chant
Spell Normal
Ancient Chant

    Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.

    SR Rarity
    Blaze Cannon
    SR Rarity
    Blaze Cannon
    SR Rarity
    Blaze Cannon
    Spell Quick
    Blaze Cannon

      (This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Millennium Revelation
        UR Rarity
        Millennium Revelation
        UR Rarity
        Millennium Revelation
        Spell Continuous
        Millennium Revelation

          You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.

          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            R Rarity
            The True Sun God
            R Rarity
            The True Sun God
            R Rarity
            The True Sun God
            Spell Continuous
            The True Sun God

              When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.

              R Rarity
              Sun God Unification
              R Rarity
              Sun God Unification
              R Rarity
              Sun God Unification
              Trap Continuous
              Sun God Unification

                If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.

                Extra Deck

                UR Rarity
                Egyptian God Slime
                UR Rarity
                Egyptian God Slime
                UR Rarity
                Egyptian God Slime
                WATER 10
                Egyptian God Slime
                • ATK:

                • 3000

                • DEF:

                • 3000


                1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

                SR Rarity
                Knightmare Phoenix
                SR Rarity
                Knightmare Phoenix
                SR Rarity
                Knightmare Phoenix
                FIRE
                Knightmare Phoenix
                • ATK:

                • 1900

                • LINK-2

                Link Arrow:

                Top

                Right


                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                UR Rarity
                Number 81: Superdreadnought Rail Cannon Super Dora
                UR Rarity
                Number 81: Superdreadnought Rail Cannon Super Dora
                UR Rarity
                Number 81: Superdreadnought Rail Cannon Super Dora
                EARTH
                Number 81: Superdreadnought Rail Cannon Super Dora
                • ATK:

                • 3200

                • DEF:

                • 4000


                2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                R Rarity
                Skypalace Gangaridai
                R Rarity
                Skypalace Gangaridai
                R Rarity
                Skypalace Gangaridai
                WIND
                Skypalace Gangaridai
                • ATK:

                • 3400

                • DEF:

                • 3000


                2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

                UR Rarity
                Superdreadnought Rail Cannon Juggernaut Liebe
                UR Rarity
                Superdreadnought Rail Cannon Juggernaut Liebe
                UR Rarity
                Superdreadnought Rail Cannon Juggernaut Liebe
                EARTH
                Superdreadnought Rail Cannon Juggernaut Liebe
                • ATK:

                • 4000

                • DEF:

                • 4000


                3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                Popular Skills

                Sun God's Flare: 87.5%
                Immortal Sun God: 6.25%
                Photon Dragon Advent: 6.25%
                Sun God's Flare

                Need 21 UR

                UR Rarity
                Guardian Slime2 card
                UR Rarity
                The Winged Dragon of Ra3 card
                UR Rarity
                The Winged Dragon of Ra - Sphere Mode2 card
                UR Rarity
                Egyptian God Slime3 card
                UR Rarity
                Number 81: Superdreadnought Rail Cannon Super Dora1 card
                 Rarity
                Super Starslayer TY-PHON - Sky Crisis1 card
                UR Rarity
                Superdreadnought Rail Cannon Juggernaut Liebe1 card
                UR Rarity
                Ancient Chant3 card
                UR Rarity
                Forbidden Droplet3 card
                UR Rarity
                Millennium Revelation1 card
                UR Rarity
                Monster Reborn1 card

                Main: 28 Extra: 9

                UR Rarity
                Guardian Slime
                UR Rarity
                Guardian Slime
                Guardian Slime
                WATER 10
                Guardian Slime
                • ATK:

                • 0

                • DEF:

                • 0


                If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


                UR Rarity
                Guardian Slime
                UR Rarity
                Guardian Slime
                Guardian Slime
                WATER 10
                Guardian Slime
                • ATK:

                • 0

                • DEF:

                • 0


                If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


                UR Rarity
                The Winged Dragon of Ra
                UR Rarity
                The Winged Dragon of Ra
                The Winged Dragon of Ra
                DIVINE 10
                The Winged Dragon of Ra
                • ATK:

                • -1

                • DEF:

                • -1


                Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


                UR Rarity
                The Winged Dragon of Ra
                UR Rarity
                The Winged Dragon of Ra
                The Winged Dragon of Ra
                DIVINE 10
                The Winged Dragon of Ra
                • ATK:

                • -1

                • DEF:

                • -1


                Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


                UR Rarity
                The Winged Dragon of Ra
                UR Rarity
                The Winged Dragon of Ra
                The Winged Dragon of Ra
                DIVINE 10
                The Winged Dragon of Ra
                • ATK:

                • -1

                • DEF:

                • -1


                Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


                R Rarity
                The Winged Dragon of Ra - Immortal Phoenix
                R Rarity
                The Winged Dragon of Ra - Immortal Phoenix
                The Winged Dragon of Ra - Immortal Phoenix
                DIVINE 10
                The Winged Dragon of Ra - Immortal Phoenix
                • ATK:

                • 4000

                • DEF:

                • 4000


                Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


                R Rarity
                The Winged Dragon of Ra - Immortal Phoenix
                R Rarity
                The Winged Dragon of Ra - Immortal Phoenix
                The Winged Dragon of Ra - Immortal Phoenix
                DIVINE 10
                The Winged Dragon of Ra - Immortal Phoenix
                • ATK:

                • 4000

                • DEF:

                • 4000


                Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions.


                UR Rarity
                The Winged Dragon of Ra - Sphere Mode
                UR Rarity
                The Winged Dragon of Ra - Sphere Mode
                The Winged Dragon of Ra - Sphere Mode
                DIVINE 10
                The Winged Dragon of Ra - Sphere Mode
                • ATK:

                • -1

                • DEF:

                • -1


                Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                UR Rarity
                The Winged Dragon of Ra - Sphere Mode
                UR Rarity
                The Winged Dragon of Ra - Sphere Mode
                The Winged Dragon of Ra - Sphere Mode
                DIVINE 10
                The Winged Dragon of Ra - Sphere Mode
                • ATK:

                • -1

                • DEF:

                • -1


                Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                UR Rarity
                Ancient Chant
                UR Rarity
                Ancient Chant
                Ancient Chant
                Spell Normal
                Ancient Chant

                  Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.


                  UR Rarity
                  Ancient Chant
                  UR Rarity
                  Ancient Chant
                  Ancient Chant
                  Spell Normal
                  Ancient Chant

                    Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.


                    UR Rarity
                    Ancient Chant
                    UR Rarity
                    Ancient Chant
                    Ancient Chant
                    Spell Normal
                    Ancient Chant

                      Add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon "The Winged Dragon of Ra" this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 "Ancient Chant" per turn.


                      SR Rarity
                      Blaze Cannon
                      SR Rarity
                      Blaze Cannon
                      Blaze Cannon
                      Spell Quick
                      Blaze Cannon

                        (This card is also always treated as a "Blaze Accelerator" card.) One "The Winged Dragon of Ra" you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated. ● This card is unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.


                        SR Rarity
                        Book of Eclipse
                        SR Rarity
                        Book of Eclipse
                        Book of Eclipse
                        Spell Quick
                        Book of Eclipse

                          Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                          SR Rarity
                          Book of Eclipse
                          SR Rarity
                          Book of Eclipse
                          Book of Eclipse
                          Spell Quick
                          Book of Eclipse

                            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                            SR Rarity
                            Book of Eclipse
                            SR Rarity
                            Book of Eclipse
                            Book of Eclipse
                            Spell Quick
                            Book of Eclipse

                              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                              UR Rarity
                              Forbidden Droplet
                              UR Rarity
                              Forbidden Droplet
                              Forbidden Droplet
                              Spell Quick
                              Forbidden Droplet

                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                Tag(s):

                                UR Rarity
                                Forbidden Droplet
                                UR Rarity
                                Forbidden Droplet
                                Forbidden Droplet
                                Spell Quick
                                Forbidden Droplet

                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                  Tag(s):

                                  UR Rarity
                                  Forbidden Droplet
                                  UR Rarity
                                  Forbidden Droplet
                                  Forbidden Droplet
                                  Spell Quick
                                  Forbidden Droplet

                                    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                    Tag(s):

                                    UR Rarity
                                    Millennium Revelation
                                    UR Rarity
                                    Millennium Revelation
                                    Millennium Revelation
                                    Spell Continuous
                                    Millennium Revelation

                                      You can send 1 Divine-Beast monster from your hand to the GY; add 1 "Monster Reborn" from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon "The Winged Dragon of Ra" from your GY with "Monster Reborn", ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send "The Winged Dragon of Ra" you control that was Special Summoned with "Monster Reborn" to the GY. You can only use each effect of "Millennium Revelation" once per turn.


                                      UR Rarity
                                      Monster Reborn
                                      UR Rarity
                                      Monster Reborn
                                      Monster Reborn
                                      Spell Normal
                                      Monster Reborn

                                        Target 1 monster in either GY; Special Summon it.




                                        Tag(s):

                                        SR Rarity
                                        Spiritualism
                                        SR Rarity
                                        Spiritualism
                                        Spiritualism
                                        Spell Normal
                                        Spiritualism

                                          Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                                          SR Rarity
                                          Spiritualism
                                          SR Rarity
                                          Spiritualism
                                          Spiritualism
                                          Spell Normal
                                          Spiritualism

                                            Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                                            SR Rarity
                                            Spiritualism
                                            SR Rarity
                                            Spiritualism
                                            Spiritualism
                                            Spell Normal
                                            Spiritualism

                                              Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.


                                              R Rarity
                                              The True Sun God
                                              R Rarity
                                              The True Sun God
                                              The True Sun God
                                              Spell Continuous
                                              The True Sun God

                                                When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                                                R Rarity
                                                The True Sun God
                                                R Rarity
                                                The True Sun God
                                                The True Sun God
                                                Spell Continuous
                                                The True Sun God

                                                  When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                                                  R Rarity
                                                  The True Sun God
                                                  R Rarity
                                                  The True Sun God
                                                  The True Sun God
                                                  Spell Continuous
                                                  The True Sun God

                                                    When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn.


                                                    R Rarity
                                                    Sun God Unification
                                                    R Rarity
                                                    Sun God Unification
                                                    Sun God Unification
                                                    Trap Continuous
                                                    Sun God Unification

                                                      If you control a monster whose original name is "The Winged Dragon of Ra", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned "The Winged Dragon of Ra" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 "The Winged Dragon of Ra"; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.


                                                      UR Rarity
                                                      Egyptian God Slime
                                                      UR Rarity
                                                      Egyptian God Slime
                                                      Egyptian God Slime
                                                      WATER 10
                                                      Egyptian God Slime
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                      UR Rarity
                                                      Egyptian God Slime
                                                      UR Rarity
                                                      Egyptian God Slime
                                                      Egyptian God Slime
                                                      WATER 10
                                                      Egyptian God Slime
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                      UR Rarity
                                                      Egyptian God Slime
                                                      UR Rarity
                                                      Egyptian God Slime
                                                      Egyptian God Slime
                                                      WATER 10
                                                      Egyptian God Slime
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 3000


                                                      1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                      SR Rarity
                                                      Knightmare Phoenix
                                                      SR Rarity
                                                      Knightmare Phoenix
                                                      Knightmare Phoenix
                                                      FIRE
                                                      Knightmare Phoenix
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

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                                                      Right


                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                      N Rarity
                                                      Pentestag
                                                      N Rarity
                                                      Pentestag
                                                      Pentestag
                                                      DARK
                                                      Pentestag
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

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                                                      Bottom


                                                      2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                      UR Rarity
                                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                                      UR Rarity
                                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                                      EARTH
                                                      Number 81: Superdreadnought Rail Cannon Super Dora
                                                      • ATK:

                                                      • 3200

                                                      • DEF:

                                                      • 4000


                                                      2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                                      R Rarity
                                                      Skypalace Gangaridai
                                                      R Rarity
                                                      Skypalace Gangaridai
                                                      Skypalace Gangaridai
                                                      WIND
                                                      Skypalace Gangaridai
                                                      • ATK:

                                                      • 3400

                                                      • DEF:

                                                      • 3000


                                                      2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


                                                       Rarity
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                       Rarity
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      DARK
                                                      Super Starslayer TY-PHON - Sky Crisis
                                                      • ATK:

                                                      • 2900

                                                      • DEF:

                                                      • 2900


                                                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                      UR Rarity
                                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                                      UR Rarity
                                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                                      EARTH
                                                      Superdreadnought Rail Cannon Juggernaut Liebe
                                                      • ATK:

                                                      • 4000

                                                      • DEF:

                                                      • 4000


                                                      3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


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